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I'm impressed anytime a person manages to get a 3D game up and running! Lord knows I can barely do it.

The third enemy I fought began floating into the air, I was unfortunately unable to kill him. Mouse sensitivity is a bit high, and if I'm in contact with anything I cannot jump. 

I couldn't figure out why the sensitivity of the mouse is messed up in the WebGL build I received. As you can see in the YouTube video, it actually works fine in the Windows build.

The reason the enemies are flying might be due to the animations I got from the Mixamo website. When animations are not custom-made for the characters, you can encounter such movement issues, unfortunately. Since I have no knowledge in modeling, I couldn't resolve this issue.

In theory, anything with the "ground" tag should be jumpable, and I will check on that. Thank you for your feedback and insights.